However, according to the plan of the producer of the game, Capcom is looking into bringing Resident Evil Village to current hardware. But it’s not guaranteed. Since its announcement for Xbox Series X, PlayStation 5, and PC.
There have been many excitement surrounding Resident Evil 8 or, as it’s officially known, Resident Evil Village.
Fans are hungry for brand spanking new details, and, while its presence at the Tokyo giveaway earlier today didn’t yield anything significant, we’ve now learned that it’s going not to be a next-gen console exclusive in any case.
Consistent with producer Tsuyoshi Kanda, Capcom is considering making versions of the sport for the PlayStation 4 and Xbox One consoles.
While Resident Evil Village is being developed specifically for next-generation consoles and PC, we’re looking into delivering the experience on PlayStation 4 and Xbox One, also,’ said Kanda, via a translator.
However, it isn’t a guarantee with Kanda adding, ‘We’re looking into it, but we can’t make any promises.
Moreover, we’ll do our greatest in creating a top-tier survival horror experience on current generation consoles.
It is the best survival horror game that has ever played. Capcom has made this game different from other resident evil games after many boring games in this series.
Resident Evil: Story
The game starts with a new protagonist named Ethan Winters. And he finds out that his wife is kidnapped while she went on holiday, and she leaves him a message.
Moreover, he decides to search for her while he finds a very dirty, annoying, and terrible house. He finds a tape in this tape where 3 men searched the house when one of them disappeared.
You gain control of the cameraman, and in the end, they all shout, and the tape ends. Ethan found her wife, but later, he discovered that something was not right with her. And she attacks him.
Ethan strikes her with a gun. But she cut his hand with an ax. Later an older man comes and takes Ethan with him. When he is awake, he is sitting with a family all taken by evil.
The first person perspective gives it a new level of immersion not felt in the others. The lack of the ability to slowly peer around corners until you step out is a new way of instilling terror. It never knowing what is around the corner.
Graphically the game is impressive. The detail on every object and textures are immaculate and help in the immersion.
Sadly, not everything is perfect, especially when Mia looks somewhat plastic, and her hair is coming off a bit fuzzy. Then there are the scripted moments with Mia where she would stop to speak with you.
But her gaze is set in a predetermined direction, so if you walk to her left side, she still looks ahead, talking to thin air. And it is dramatically removed from the sense of immersion.